//--------------------------- //Soundscapes for ge_basement // by Luchador //--------------------------- //---------------------------------------------------------------------- "ge_basement.general" //---------------------------------------------------------------------- { "dsp" "19" "playlooping" { "wave" "ambient/atmosphere/indoor2.wav" "volume" ".2" "pitch" "100" } "playlooping" { "wave" "ambient\atmosphere\underground_hall_loop1.wav" "volume" ".1" "pitch" "100" } "playrandom" { "position" "1" "time" "6,12" "volume" ".2" "pitch" "100" "rndwave" { "wave" "ambient/materials/metal5.wav" "wave" "ambient/materials/metal9.wav" } } "playrandom" { "time" "15,25" "volume" ".2" "pitch" "100" "rndwave" { "wave" "ambient/materials/metal_rattle1.wav" "wave" "ambient/materials/metal_rattle3.wav" "wave" "ambient/materials/metal_rattle4.wav" } } } //---------------------------------------------------------------------- "ge_basement.maintenance" //---------------------------------------------------------------------- { "dsp" "1" "playsoundscape" { "name" "ge_facility.rustypipes" "volume" "1.0" } "playlooping" { "wave" "ambient\facility_rumble01.wav" "volume" "0.5" "pitch" "100" } }